STAN to promote Web3.0 gaming with IBW gaming mixer event

India has about 568 million online gamers, after China

STAN is a web3.0 gaming startup
STAN is a web3.0 gaming startup

According to an official release, the IBW Gaming Mixer, by STAN, a web3.0 gaming startup, has successfully concluded, bringing together visionaries, industry leaders, and Web3.0 enthusiasts into the realm of Web3.0 gaming. The event is expected to hold discussions on ways to forge connections and create value in Web3.0 gaming. It is believed attendees had the opportunity to engage with industry leaders and developers, among others, to discuss the future of Web3.0 gaming.

“The IBW Gaming Mixer plans to create a synergy between cutting-edge technology and upgraded lifestyle,” Parth Chadha, co- founder, CEO, STAN, explained.

With insights from Lumikai’s State of India Gaming Report FY23, India has about 568 million online gamers, after China. This is expected to reach 700 million by the Financial year 2025. The Indian gaming market is expected to increase from $3.1 billion in 2023 to $7.5 billion in 2028, with a CAGR of 20%., as per insights from Dentsu. It is believed that Web 3.0 plays a significant role in these numbers.

Furthermore, Sebastien Borget from The Sandbox, Vinayak Rao from Aptos, Neeraj Khandelwal from Okto, Christina Macedo from Ready Games, Bhavdeep Dhingra from OKX, and Kameshwaran Elangova from Jump.trade, among others, were also present in the discussions on ‘Web3 Gaming’s Path to Mainstream Adoption’, as per insights from the official release. 

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This article was first uploaded on December twelve, twenty twenty-three, at forty-four minutes past six in the evening.

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