Intel makes a renewed push for virtual reality, Internet of Things

Giving a renewed push to its dream of making it big in the world of virtual reality, machine learning and Internet of Things (IoT), Intel has announced several projects during its ongoing three-day Intel Developer Forum (IDF) in San Francisco this week.

The company said on Friday it expected third-quarter revenue to be .6 billion, plus or minus 0 million, compared with its prior range of .9 billion, plus or minus 0 million. (Reuters)
The company said on Friday it expected third-quarter revenue to be $15.6 billion, plus or minus $300 million, compared with its prior range of $14.9 billion, plus or minus $500 million. (Reuters)

Giving a renewed push to its dream of making it big in the world of virtual reality, machine learning and Internet of Things (IoT), Intel has announced several projects during its ongoing three-day Intel Developer Forum (IDF) in San Francisco this week.

The company unveiled Intel Project Alloy — an all-in-one VR solution that features the compute and sensors integrated directly into the headset and leverages “Intel RealSense” technology.

Intel is also collaborating with Microsoft to bring VR to mainstream PCs, the company said in a statement on wednesday.

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During the annual conference organised from August 16-18, CEO Brian Krzanich introduced the new Intel Joule platform for the IoT — a high-end compute platform capable of delivering human-like senses to a new generation of smart devices.

He also announced the availability of the Yuneec Typhoon H drone, Intel Aero Platform Compute Board and the Intel Aero Platform Ready-to-Fly Drone.

Speaking about the importance of role developers are playing in bringing company’s projects to life, the company also announced the Intel Euclid Developer Kit for researchers and robotics developers.

The device integrates sense, compute and connect capabilities in an all-in-one candy bar size form-factor that gives developers the ability to quickly create applications with “Intel RealSense” technology.

Krzanich also explained his vision for merged reality — a new way of experiencing physical and virtual interactions and environments through a suite of next-generation sensing and digitising technologies.

“Merged reality delivers virtual world experiences more dynamically and naturally than ever before — and makes experiences impossible in the real world now possible,” said Krzanich.

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This article was first uploaded on August seventeen, twenty sixteen, at thirty minutes past two in the afternoon.

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