WinZO in partnership with the Department for Promotion of Industry and Internal Trade’s (DPIIT) Startup India, has announced the selection of 18 gaming startups to represent India at Gamescom, Latam. The winners were chosen from a pool of over 100 participating technology and gaming companies and technology colleges by a panel of industry veterans, including Rohit Kumar Singh, former secretary to the government of India; Suresh K Reddy, Indian Ambassador to Brazil; Sanjeev Bikhchandani, co-founder, Info Edge; Rajesh Raju, managing director, Kalaari Capital; and Dr Umesh Mukhi, associate professor of management, FGV – EAESP.

The selected games cover a spectrum of genres, from cultural and historical narratives like Tanhaji – The Maratha Warrior and Chola Empire to diverse categories, including cricket, mythology, puzzles, racing, physics-based challenges, and chess. The innovations originate from major urban centres such as Mumbai, Bengaluru, Delhi NCR, Hyderabad, Chennai, Pune, and Kolkata, as well as smaller cities like Nashik. Among the winners is a Backstage Pass Institute of Gaming and Technology student group in Hyderabad.

“By investing in opportunities highlighting Indian creativity and technological prowess, WinZO is setting benchmarks in the global gaming industry. With a foundation built on inventions and a commitment to fostering homegrown talent, India is set to lead the way in technological innovation,” Rohit Kumar Singh, former secretary to the Government of India, said.

The initiative is part of WinZO’s flagship Bharat Tech Triumph program, designed to create a global platform that brings together leaders, entrepreneurs, investors, visionaries, and other stakeholders committed to fostering innovation and promoting technological exports from India. The companies will be sponsored by WinZO to showcase their products at the first India Pavilion at Gamescom – LATAM, which will be inaugurated by the Indian Ambassador to Brazil in Sao Paulo next month. The exposure will enable game developers to explore and launch their games in Brazil, the largest economy in Latin America and the fourth-largest mobile gaming market, with approximately 4.6 billion annual mobile game downloads. WinZO exported over 100 games to Brazil following its launch last year.

“India has long been a cradle of innovation, producing groundbreaking solutions and inventions that have not only addressed local challenges but have also gained global recognition. Our innovations have stood as a testament to India’s ingenuity and resourcefulness. WinZO aims to bring these traditional games and pieces of Indian heritage, along with new Indian gaming IP, to the international stage through platforms such as Gamescom and initiatives like Bharat Tech Triumph,” Paavan Nanda, co-founder, WinZO, commented.

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