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Sega reports $420.1
m loss on exit from video-game business
Tokyo: JAPAN’S Sega Corp reported Tuesday a massive group
net loss for the just-ended fiscal year, largely reflecting expenses
related to its withdrawal from the loss-making Dreamcast game console
business.
For the just-ended fiscal year, Sega’s group net loss came to 51.73
billion yen ($420.1 million), deeper than the year-earlier loss
of 42.88 billion yen. Its group sales tumbled 28% on year to 242.91
billion yen.
However, efforts to restructure are expected to bear fruit for the
current fiscal term. It expects a group net profit of 2.1 billion
yen for the current business year, which, if realized, would break
a four-year streak of group net losses.
In the current fiscal year, Sega also said it expects to post a
group pretax profit of 5.4 billion yen on group sales of 189 billion
yen.
Sega terminated production of the Dreamcast console, leaving a special
loss of 81.14 billion yen, including losses associated with the
liquidation of a mountain of inventory of Dreamcast game consoles
and peripheral products. But Sega said it won’t post any further
special losses related to its halt in production of the Dreamcast
console.
Of the 2 million Dreamcast console units in its inventory at the
end of January when it announced its withdrawal from the business,
Sega said only 960,000 units remained in its inventory at the end
of March.
“We cleared our Dreamcast inventory faster than expected last fiscal
year, and we expect sales of our remaining Dreamcast consoles to
proceed smoothly this fiscal year,” said Shoichi Yamazaki, Sega’s
finance and accounting officer.
As part of its restructuring efforts, Sega said it will also liquidate
or streamline roughly 20 affiliated companies this fiscal year.
“We’re already in the process of doing this, and we don’t foresee
any of our firms reporting a loss this fiscal year if everything
goes as planned,” said Shunichi Nakamura, executive officer at Sega.
In the year ahead, Sega’s Mr. Yamazaki said, the firm plans to focus
management resources on its content and amusement businesses. Sega
expects to generate group operating profit of 3.5 billion yen and
6.5 billion yen in the two sectors, respectively, this fiscal year.
“In terms of our content business, we anticipate shipping 12.7 million
software games (globally) this fiscal year,” Mr. Yamazaki said,
adding that last fiscal year, Sega shipped 9.9 million software
games globally.
Sega has said it will sell game titles for Sony Corp.’s Playstation2,
Nintendo Co.’s GameCube and Microsoft Corp.’s XBox.
However, the leading game maker’s prospects weren’t totally bright,
as it projected a group operating loss of 4.1 billion yen for its
network business this fiscal year.
Sega said it expects a deterioration in the Internet service provider
industry in Europe and the U.S., which may adversely affect its
ISP-related operations this fiscal year.
On a parent-only basis, Sega said it expects to post net profit
of 4.8 billion yen and pretax profit of 5.1 billion yen on sales
of 95 billion yen this fiscal year.
-- The Wall Street Journal
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